![]() But if you're looking for a repeatable Overrun generator (which is one of Green's strongest tricks in multiplayer), Baru's actually not a bad choice for newer decks.Īh, it's a sorcery. I'll still give the edge to Kamahl-he's more expensive, but if you've got some crazy Gaea's Cradle action going on you can sometimes trigger him twice a turn. ![]() ![]() And particularly if your game is prone to long grinds, the Wurm token can be quite large. On the other hand, Baru's relevant activated ability costs you nothing-if you're playing green, chances are good you're toting Sakura-Tribe Elders and Kodama's Reaches anyway, which gets you land and bolsters your attack. In most multiplayer games, Kamahl, Fist of Krosa is far better-he can not only give your guys an automatic trample, but he can destroy people's lands by turning them into 1/1 dudes in response to a Pyroclasm. Thus, I'm gonna say it's worth exploring for multiplayer, but don't bet that it'll stop the landcycling (though it's certainly a fun thing to play in response to Bribery). I always envision the perfect time this will stop my opponent dead in his tracks, and downplay the number of times it sits in my hand, waiting sullenly for its opportunity to shine (or, worse, the times it charges proudly onto the playfield and gets removed in response). (And particularly with Dragonstorm, if there is a Bogardan Hellkite in the top four cards, you can say goodbye to Mister Mindcensor and hello to the rest of the dragons.) Keeping three mana open, even in multiplayer, hurts.Įven then, it may not necessarily stop your opponent-I know there are tons of time I've Tutored at the end of a turn, only to find the card on the top of my library. The question is, is this card worth it? For one thing, you have to keep three mana open to surprise your opponent (unless you're willing to just throw it out there and let them work around it, which is generally not advised, since the colors that are best at searching have excellent ways of removing it at instant speed). Older groups may well be finding it hard to fight against the classic search cards like Demonic Tutor, Vampiric Tutor, and the fetchlands-in addition to the usual array of classic stupidity like Dragonstorm. So let's talk about the best of yet to come, shall we?Ī very nice yet strangely narrow card. Apparently, I can't write science fiction.įortunately, even though my short story skills are lacking, I can tell you what Future Sight timeshifted cards are worth looking at in multiplayer. "I'm tele-beaming these words to you from the deck of the USS nerdiprise." "This is Commander Ferrett X-9 of the Onslaught Alliance," he said. I turned, and a man in a Borg suit smiled at me. So I was standing in my kitchen, nose-deep in the fridge and hoping to find a container of Chunky Monkey that wasn't terminally freezer-burned, when I heard a voice coming from just behind my left elbow. This isn't us living in some crazy future-it's the rocket-cars and Rosie the Robots of times yet to arrive that are coming to our door! It'd be a more appropriate intro to have something like this: Because the whole point of Timeshifted Week III is that the future is being brought to us. This is Commander Ferrett X-9 of the Onslaught Alliance, tele-beaming the set to you from the deck of USS Nerdiprise. This week is Timeshifted Week III, a.k.a "Future-Shifted Week." As a hack writer, I'm contractually obliged to start with some whacky "alternate future" introduction so you know that this is the future!
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